1
|
|
2
|
- Comfortable and Competent
- in an
- Information Environment
|
3
|
|
4
|
- Brain research (Pert)
- Emotion drives learning
- safety and challenge
- engagement
- memory
- Cognitive research (Gardner, et al.)
- Human beings
- are pattern-seekers and problem solvers
- are social and learn from others (Vygotsky)
- learn in many ways (Gardner et al.)
|
5
|
- Reading research (Rosenblatt, et al.)
- Reading is an interactive process
- strategic thinking and planning are needed on the part of the learner
- learners link the known to the unknown
- Young children and learning (Piaget & Bruner)
- Children move from concrete to abstract thinking
- Young children gather information through their senses
- Scaffolding assists young learners
- Young are capable of higher level
thinking
|
6
|
- To develop students who are effective and independent users of ideas and
information.
|
7
|
|
8
|
|
9
|
- Understands the many aspects of information and its storage.
- Possesses skills for independent learning.
- Is a lifelong learner.
|
10
|
|
11
|
- K What is information?
- 1 How do I learn?
- 2 How is information organized?
- 3 Where can I find different
kinds of information ?
- 4 How do I make a research
plan?
- 5 How do I learn
independently?
- 6 How do I share knowledge with
others?
|
12
|
- An Independent Learner is curious about the world.
- An Independent Learner uses information to solve problems.
- An Independent Learner is focused on his/her work.
- An Independent Learner knows and uses many skills, strategies,
resources, systems, and networks to help her/him find and use
information effectively.
|
13
|
- An Independent Learner knows when to seek assistance.
- An Independent Learner is responsible and respects others in the
community of learners.
- An Independent Learner collaborates with others, uses and shares
information ethically, and gains knowledge as a result of the process.
- An Independent Learner evaluates information and reflects upon his/her
work and knowledge.
|
14
|
|
15
|
- Models and manipulatives focus attention.
- Questions challenge and engage curiosity.
- Acronyms and models assist long-term memory for information-seeking
strategies.
|
16
|
- Discovery Centers and Research Packets require inductive and deductive
thinking, pattern-seeking, comparison and matching, categorizing.
- Products require conclusions,
synthesis and justification.
- Reflection and evaluation encourage reassessment and meta-cognition.
|
17
|
- Seek Patterns
- Investigate & Describe
- Compare / Match
- Categorize
- Learn from Others
- Conclude & Report
- Evaluate & Reflect
|
18
|
|
19
|
|
20
|
- Emotional investment
- Concept development
- Practice of concept
- Application of concept
- Puzzle and memory clues
- Reflection and metacognition
|
21
|
|
22
|
- Develop Technology Curriculum
- Integrate electronic and print sources
- Integrate technology skills and practice
- Integrate research strategies
- Integrate content curricula
|
23
|
- Primary Library
- Primary Fiction
“Read-by-myself “ fiction
- Primary Nonfiction Easy
nonfiction for young readers
- Easy Books Picture
Books or “Read-with-my-family” books
- Color Coding for ease in locating sections
- Acronyms and representations to jog memory for search strategies
- Manipulatives and active games for young learners
- Discovery Centers based information literacy expectations
|
24
|
|
25
|
- Child-centered
- Hands-on
- Integrated
|
26
|
- The QueSPER Curriculum
- An Information Literacy Curriculum for Kindergarten through Fifth Grade
- © Carol J. Fox, MLS
|
27
|
|